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Sherman Jumbo
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Topic: Sherman Jumbo (Read 51530 times)
0 Members and 2 Guests are viewing this topic.
RikiRude
Donator
Posts: 4376
Re: Sherman Jumbo
«
Reply #100 on:
June 15, 2011, 10:58:51 am »
i have to agree, you probably need a better player with jumbos to compare
but dont judge my tank micro on crocs, those things are like driving a bus, especially if you get near buildings.
but seriously, as axis i dont have trouble taking on jumbos.
how many axis players here have actually used jumbos that are saying nerf it?
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Quote from: Killer344
Killer344: "Repent: sory no joke i just had savage diorea"
Quote from: Malgoroth on October 10, 2011, 05:03:49 pm
... or a fat ass cock sucking churchill being stupid
PonySlaystation
EIR Veteran
Posts: 4136
Re: Sherman Jumbo
«
Reply #101 on:
June 15, 2011, 11:15:02 am »
The jumbo is not too strong. But it's only 13 pop, allowing the US player to support it with lots of units like rangers and AT guns and that makes it a lot hard to counter. 1-2 pop makes a huge difference, if it was 15 pop then the US player could no longer start with two rangers backing it up.
You may think 1-2 pop makes no difference because there is no unit that can fit into that. Wrong, 1-2 means that you can call on more units and earlier. If you have 4 pop unused then you could call in a HMG or Engineer but if you had one pop more you can call on infantry or an ATG or a recrew for both a HMG and ATG.
And tank reaper ATGs and zooks can be pretty deadly, this is what makes the Jumbo strong.
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RikiRude
Donator
Posts: 4376
Re: Sherman Jumbo
«
Reply #102 on:
June 15, 2011, 12:32:26 pm »
i think i could see jumbo being 14 pop, churchill croc is. but thats if no other changes were made to it.
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TheVolskinator
Administrator / Lead Developer
Posts: 3012
Re: Sherman Jumbo
«
Reply #103 on:
June 15, 2011, 12:47:13 pm »
Its a standard sherman with larger kahones. Ok? Jesus, its not going to chase down your panther and t-bag it. Shrecks from the flank, panthers (which I field cuz they tend to snipe infantry pretty damn well), TWO paks (sinlge atg=dead, l2field2paks), and the one thing nobody has mentioned--MINES! Its slow, it cant lolwtfpwn armor aside from flooring the already-floored-by-everything-P4, paks penetrate it very well atm (use camo...nifty stuff), and if it hits a mine it just crawls around picking its ass for the rest of the match. Its not a problem to counter it, just FF down the rangers/whatever that come with it.
TR doesnt make the Jumbo rape, 25% penetration is nothing compared to the ~200% pen inrease the sherman upgun gets--25% is NOTHING. Zooks with TR dont rip thru frontal armor either, still gotta shoot sum' rockets up da' butt of that panther. 13 pop is fine, its an overexpensive, specialized, movement impaired sherman with low coordination skills and a punch that couldn't down a baby seal.
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NightRain
EIR Veteran
Posts: 3908
Re: Sherman Jumbo
«
Reply #104 on:
June 15, 2011, 01:19:30 pm »
I wonder if anyone still sends their jumbo with their rear facing at the enemy...according to volski this seems to happen quite often.
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Quote from: Unkn0wn on June 05, 2011, 04:01:40 am
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PonySlaystation
EIR Veteran
Posts: 4136
Re: Sherman Jumbo
«
Reply #105 on:
June 15, 2011, 02:03:15 pm »
Quote from: TheVolskinator on June 15, 2011, 12:47:13 pm
its an overexpensive, specialized, movement impaired sherman with low coordination skills and a punch that couldn't down a baby seal.
If that was true then this thread would never exist in the first place.
You cannot rely on mines to be a hardcounter, especially not for the Jumbo as it's common in start call-ins.
You don't bring on two paks at once early in the game, plus paks aren't even a good counter against the Jumbo.
The problem again is the low pop cost. You cannot simply chase it down with a panther because the US player will be able to field too much support.
«
Last Edit: June 15, 2011, 02:09:06 pm by PonySlaystation
»
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TheVolskinator
Administrator / Lead Developer
Posts: 3012
Re: Sherman Jumbo
«
Reply #106 on:
June 15, 2011, 02:17:44 pm »
Quote from: NightRain on June 15, 2011, 01:19:30 pm
I wonder if anyone still sends their jumbo with their rear facing at the enemy...according to volski this seems to happen quite often.
Shrecks from the FLANK, dual paks--flanks. Panther, durr -.-. READ the post before you flame it, kthxbye. And if a complete noob such as myself has done those very things to great effect, how is it oh-so-impossible for you guys to pull it off?
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PonySlaystation
EIR Veteran
Posts: 4136
Re: Sherman Jumbo
«
Reply #107 on:
June 15, 2011, 02:48:41 pm »
It's not easy or worth it to risk a pak or shreck squad for 1-2 shots at Jumbo side armor.
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Vermillion_Hawk
EIR Veteran
Posts: 1282
Re: Sherman Jumbo
«
Reply #108 on:
June 15, 2011, 03:33:29 pm »
That's why you do what I've been saying and attack it with a tank. Jumbo is meant to be killed by tanks as well, and since it has crappy penetration on most tanks it is very susceptible to an armored assault.
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Mister Schmidt
Lawmaker
Posts: 5006
Re: Sherman Jumbo
«
Reply #109 on:
June 15, 2011, 03:34:37 pm »
Assuming you use a tank that can reliably penetrate panther_skirt armour.
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Vermillion_Hawk
EIR Veteran
Posts: 1282
Re: Sherman Jumbo
«
Reply #110 on:
June 15, 2011, 03:38:12 pm »
As a user of Jumbos, I can safely say that most mainline Axis tanks like the Hetzer, Panther and Marder can reliably penetrate and fight a Sherman Jumbo.
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TheVolskinator
Administrator / Lead Developer
Posts: 3012
Re: Sherman Jumbo
«
Reply #111 on:
June 15, 2011, 04:12:37 pm »
M18s
sometimes penetrate skirted panthers. That says a lot, that armor type is good and dandy but not TOO good ;/)
BTW off topic, does the Jumbo use the 75mm_Sherman weapon or a modified one? I keep hearing about crap penetration which, though the 75mm sherm does have underwhelming pen, it can do decent damage if it gets lucky
«
Last Edit: June 15, 2011, 04:16:06 pm by TheVolskinator
»
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Hicks58
Development
Posts: 5343
Re: Sherman Jumbo
«
Reply #112 on:
June 15, 2011, 04:25:19 pm »
You must have been seeing some lucky as fuck M18's then Volsk.
0.4 chance to penetrate a Panther, with a 0.63 penetration modifier for being at max range.
That makes for a whopping 0.252 chance to penetrate a Panther from max range. With 0.75 at point blank, it increases to an outstanding 0.3, yeah, M18's are food Volsk.
Jumbo uses the 75mm Sherman gun.
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Quote from: brn4meplz on November 05, 2012, 10:45:05 am
I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
Quote from: Mysthalin on March 27, 2014, 04:57:09 pm
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DarkSoldierX
EIR Veteran
Posts: 3015
Re: Sherman Jumbo
«
Reply #113 on:
June 15, 2011, 04:51:50 pm »
Alright, so 14 pop jumbo with churchill 0.65 pen modifier yes?
Sound good? You can't complain about pop effectiveness when a panther rapes the shit outa a jumbo and they are same pop.
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Quote from: nugnugx on June 03, 2011, 11:42:22 am
two words
atgs and fireflies
Looks who's butthurt
Quote from: BigDick on January 08, 2012, 06:47:44 am
*waiting* 4 DarkSoldierNoobiX pops up to prove how much shit the T17 is penetrating KTs back and Jagd front and how much better the ac/puma is penetrating m10 rear
smurfORnot
EIR Veteran
Posts: 4715
Re: Sherman Jumbo
«
Reply #114 on:
June 15, 2011, 04:55:47 pm »
you wont send jumbo to fight panther,same as you wont send panther to fight infantry ir atg's...
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NightRain
EIR Veteran
Posts: 3908
Re: Sherman Jumbo
«
Reply #115 on:
June 15, 2011, 05:00:51 pm »
Give Jumbo the Pershing armor and also a ability for a upgun. This way the big thing could be made either a Anti infantry tool or a anti tank tool with 2 options for it.
Logged
DarkSoldierX
EIR Veteran
Posts: 3015
Re: Sherman Jumbo
«
Reply #116 on:
June 15, 2011, 05:05:15 pm »
Quote from: smurfORnot on June 15, 2011, 04:55:47 pm
you wont send jumbo to fight panther,same as you wont send panther to fight infantry ir atg's...
Yeah, and you dont send ATG's to fight off rangers, but they get raped by them anyway dont they?
Are you serious? A panther is WAY faster than a jumbo, if you cant catch him to get a shot or two off your insane!
That Panther just negates that jumbo, when the jumbo wants to eat infantry hes has no chance to get away from eating panther rounds, he HAS to move away and stop engaging infantry or hes food. That jumbo would be a jumbo shrimp.
Logged
smurfORnot
EIR Veteran
Posts: 4715
Re: Sherman Jumbo
«
Reply #117 on:
June 15, 2011, 05:07:00 pm »
yea,and jumbo never has atg or 2 behind his back,so it's perfectly safe to just roll panther in
Logged
DarkSoldierX
EIR Veteran
Posts: 3015
Re: Sherman Jumbo
«
Reply #118 on:
June 15, 2011, 05:11:46 pm »
Yeah, and a panther never has a kch or two behind his back, so it's perfectly safe to roll the atg's in.
Your full of shit smurf, L2P, With your thinking ATG's never get killed by infantry, and Jumbo's never get killed by jagdpanthers,tigers,panthers, marders and all the like.
And blobs don't get hit by HMG's.
And snipers dont get hit by jeeps.
We all know units never get hit by their hardcounter, because that unit never ever engages it.
If your enemy has his support weapons ready but you dont, smurf thats a problem with your micro, not with balance.
Logged
smurfORnot
EIR Veteran
Posts: 4715
Re: Sherman Jumbo
«
Reply #119 on:
June 15, 2011, 05:19:12 pm »
I never said jumbos dont get killed by stuff...you just make it sound,where's the problem guys,just roll in panther and kill jumbo...
I play better than you,dont you worry about my gameplay
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