Home
Forum
Search
Login
Register
Account
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
November 24, 2024, 05:23:18 pm
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Resources
Leaderboards
Unit Price Lists
Map List
Launcher status:
Players in chat: 0
Battles in progress: 0
Battles waiting: 5
Download the mod from Steam
Join our Discord server
Recent posts
Please don’t open this th...
by
Olazaika1
[November 01, 2024, 12:46:37 pm]
Required age ratings for ...
by
Unkn0wn
[October 05, 2024, 07:29:20 am]
50 minutes cap victory
by
Olazaika1
[September 05, 2024, 01:54:13 pm]
Feedback
by
Olazaika1
[July 16, 2024, 11:30:34 pm]
Anyone here still alive?
by
Olazaika1
[June 22, 2024, 06:49:40 am]
very glad to be signing u...
by
Olazaika1
[March 08, 2024, 12:13:38 am]
EiR:R ACA (Art Credits Ar...
by
Olazaika1
[March 08, 2024, 12:12:54 am]
Hello, New guy in the mod
by
Olazaika1
[March 08, 2024, 12:09:37 am]
CoH 3 Old Guard
by
chefarzt
[December 30, 2023, 08:00:58 pm]
KT got buffs, Rug stop hi...
by
LittleJoe
[February 04, 2023, 11:46:41 am]
Awards
2007
Mod of the Year
Editor's Choice
2008
Most Innovative Multiplayer
Nominee
Want to help promote Europe In Ruins? It's as easy as clicking here once a day!
Why?
COH: Europe In Ruins
>
Forum
>
EIR Main Forums
>
Balance & Design
>
Airplanes a closer look
Pages: [
1
]
2
Go Down
Print
Author
Topic: Airplanes a closer look (Read 6218 times)
0 Members and 2 Guests are viewing this topic.
RikiRude
Donator
Posts: 4376
Airplanes a closer look
«
on:
June 23, 2011, 05:20:04 am »
I had a thought today and I'm sure there's faults in it, but has the dynamics of off map planes been discussed?
Planes were limited to just AB, then with the henschel run, PE got them, and thats all you ever saw. I wonder if with all the planes we see now if they need a second look.
US:
Defense against planes: quad, .50s on vehicles I THINK fire at them as well.
Uses for planes: recon, strafe, bombing runs, WP rounds, I THINK are delivered via a plane, been too long since ive used them.
CW:
Defense against planes: uhm, maybe the .50 on a staghound? bofors should. I don't think anything else shoots at them.
Uses for planes: recon, typhoon, lancaster
WM:
Defense against planes: ostwind, puma, 88
Uses for planes: recon, I THINK precision strike
PE
Defense against planes: AC, flakveirling, flak 36, whirble
Uses for planes: recon, incendiary strike, henchel, precision flame strike thing
Now first off, I imagine the lancaster and henschel can't be targeted, but I can't be sure.
But I'm curious, how effective is a quad at taking down a plane? CW are just SOL on taking one down? what are planes armor value? if you take over an 88 will it do the same damage to an axis plane? does any of this really matter?
It does and it doesnt imo, but as bad ass as it is, i think planes should not be targeted, its one thing to have your offmap dodged, but to have it not even be used? is detrimental to game play i think. you have no way to prepare for the planes anyways, its all just completely up to chance.
Logged
Quote from: Killer344
Killer344: "Repent: sory no joke i just had savage diorea"
Quote from: Malgoroth on October 10, 2011, 05:03:49 pm
... or a fat ass cock sucking churchill being stupid
Mysthalin
Tired King of Stats
Posts: 9028
Re: Airplanes a closer look
«
Reply #1 on:
June 23, 2011, 05:22:34 am »
Only unit that will reliably take out planes is the wirblewind. That beast will pretty much take out a plane more often than it won't. It's awesome.
Logged
Rahx
EIR Veteran
Posts: 1147
Re: Airplanes a closer look
«
Reply #2 on:
June 23, 2011, 05:44:30 am »
Quote from: Mysthalin on June 23, 2011, 05:22:34 am
Only unit that will reliably take out planes is the wirblewind. That beast will pretty much take out a plane more often than it won't. It's awesome.
OH, so a wirblewind HAS a purpose! woaw
Logged
Quote from: LeoPhone on June 25, 2011, 04:06:43 pm
why is everyone except me retarded?
TheIcelandicManiac
Resident forum troll. Fucked unkn0wns mom
Posts: 6294
Re: Airplanes a closer look
«
Reply #3 on:
June 23, 2011, 05:48:52 am »
Yea they take out the planes before they even enter the map.
Logged
Quote from: Grundwaffe
Soon™
Quote from: Shabtajus on May 18, 2013, 02:16:45 am
gj icelandic i am proud of u
Quote from: aeroblade56 on June 21, 2013, 11:47:37 am
Sometimes its like PQ doesnt carrot all.
Work Harder
NightRain
EIR Veteran
Posts: 3908
Re: Airplanes a closer look
«
Reply #4 on:
June 23, 2011, 06:50:34 am »
Quote from: TheIcelandicManiac on June 23, 2011, 05:48:52 am
Yea they take out the planes before they even enter the map.
Have one in the rear line to take down AB planes = profit.
Logged
Quote from: Unkn0wn on June 05, 2011, 04:01:40 am
Because a forum post should be like a woman's skirt. Long enough to cover the subject material, but short enough to keep things interesting.
Groundfire
EIRR community manager
EIR Veteran
Posts: 8511
Re: Airplanes a closer look
«
Reply #5 on:
June 23, 2011, 07:01:00 am »
This was actually something heavily discussed by the coders during this month's patch creation and we are largely on the same page, each army should get some kind of defense against airplane offmaps.
Logged
Latest Shoutcast:
EIRR Groundcast 11
"The Super Dev Showdown!!"
http://www.youtube.com/watch?v=IOGm79rXWhU
(full version)
TheVolskinator
Administrator / Lead Developer
Posts: 3012
Re: Airplanes a closer look
«
Reply #6 on:
June 23, 2011, 07:03:28 am »
Take the M86 Maxson Quad .50 turret/emplacement that was used in BKmod? Or make the Bofors an available build with Defensive operations for infantry, airborne support weapons for AB, or assault engineers with Armor? (allows it to be purchased for X munitions as a blueprint, like WM bunkers or ami MG nests?)
Brits might look into Bren carriers with AA-ish mounts, Im sure they existed.
WM is fine, ostwind is meh but it works..sometimes..
PE is fine too, god wirbles piss me off. Wirble = all recon runs are negated. Funny as hell if the plane crashes INTO the wible tho
Logged
Quote from: tank130
I want to ensure we have a 100% decision on the process before we do the wipe.
If not, then I wipe, then someone gets something they shouldn't, then it gets abused, then the shit hits the fan and then I ban shab.
Getting EiR:R Released on Steam
Forum Rules & Guidelines
smurfORnot
EIR Veteran
Posts: 4715
Re: Airplanes a closer look
«
Reply #7 on:
June 23, 2011, 07:04:16 am »
Quote from: Mysthalin on June 23, 2011, 05:22:34 am
Only unit that will reliably take out planes is the wirblewind. That beast will pretty much take out a plane more often than it won't. It's awesome.
didnt you say that they are meh,10pop for them being first thing?! we even lost that game cuz of wirble spam :p
Logged
Demon767
Warmap Betatester
EIR Veteran
Posts: 6190
Re: Airplanes a closer look
«
Reply #8 on:
June 23, 2011, 07:06:47 am »
Quote from: TheVolskinator on June 23, 2011, 07:03:28 am
Brits might look into Bren carriers with AA-ish mounts, Im sure they existed.
they had a truck with a bofor gun on it.
Logged
Generalleutnant of The Reichs Wolves
Nevergetsputonlistguy767
Mysthalin
Tired King of Stats
Posts: 9028
Re: Airplanes a closer look
«
Reply #9 on:
June 23, 2011, 07:40:22 am »
Quote from: smurfORnot on June 23, 2011, 07:04:16 am
didnt you say that they are meh,10pop for them being first thing?!
I didn't say they were a good unit did I? Though their AA capabilities are not to be shunned.
Logged
Hicks58
Development
Posts: 5343
Re: Airplanes a closer look
«
Reply #10 on:
June 23, 2011, 07:52:40 am »
The Wirbelwind might be more useful if it was given PIV armour and upgraded to about 450-500 health. It might actually survive an engagement with some measure of health that way.
The health upgrade is debatable, but I'm pretty confident the PIV armour upgrade would help. Not sure on whether it should be skirted or not though.
Logged
Quote from: brn4meplz on November 05, 2012, 10:45:05 am
I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
Quote from: Mysthalin on March 27, 2014, 04:57:09 pm
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
smurfORnot
EIR Veteran
Posts: 4715
Re: Airplanes a closer look
«
Reply #11 on:
June 23, 2011, 08:05:40 am »
so my 88 tooks out plane,it lands and kill flame pios and ostwind,lol
Logged
LeoPhone
Honoured Member
Posts: 0
Re: Airplanes a closer look
«
Reply #12 on:
June 23, 2011, 08:11:03 am »
PE
precision flame strike thing
what is this?
WM precision strike is not fired by the plane. the plane is there just for the looks.
quad halftrack is about as good as the WM puma atm I think.
bofors is very powerful vs planes as well.
note though that most of the times planes don't crash because they lost their hp but because an unit scored the 5% kill crit chance he had at green hp.
Logged
PonySlaystation
EIR Veteran
Posts: 4136
Re: Airplanes a closer look
«
Reply #13 on:
June 23, 2011, 08:16:53 am »
GIve me a patch British!!
No but serisouly, give us mobile bofors.
http://www.youtube.com/watch?v=dSp7CipN1pw
«
Last Edit: June 23, 2011, 08:20:19 am by PonySlaystation
»
Logged
Sharks are not monsters Henley, they are cute, cuddly and misunderstood. They love humans. sometimes they love TOO much. They love people so much that sometimes their kisses separate people into two flailing pieces which are consumed by other sharks in a frenzy of peace and joy.
Demon767
Warmap Betatester
EIR Veteran
Posts: 6190
Re: Airplanes a closer look
«
Reply #14 on:
June 23, 2011, 08:22:16 am »
LOL Leo, your quote in your sig, dont i remember you QQin about me refusing to play your test coy and getting your daddy to get me to apolagise cuz if i dont it will effect the performance of you patching for EIRR?
Logged
RoyalHants
EIR Veteran
Posts: 2109
Re: Airplanes a closer look
«
Reply #15 on:
June 23, 2011, 08:34:53 am »
Quote from: Demon767 on June 23, 2011, 07:06:47 am
they had a truck with a bofor gun on it.
Skink or crusader AA tank?
Logged
Quote from: Mysthalin on May 27, 2013, 09:05:15 am
Yeah calbanes, I mean - some people like smokaz are still yet to win a single game, even though they've been around here for years.
RikiRude
Donator
Posts: 4376
Re: Airplanes a closer look
«
Reply #16 on:
June 23, 2011, 11:10:25 am »
Quote from: LeoPhone on June 23, 2011, 08:11:03 am
PE
precision flame strike thing
ah ok, i was confused.
if precision strike the plane is just there for looks, i think you guys just ought to make them always just for looks. then you wont have to worry about making ways for allies to fight planes.
Also since units don't actually kill planes via health, it truly is total luck 75% of the time.
Logged
Spartan_Marine88
EIR Veteran
Posts: 4838
Re: Airplanes a closer look
«
Reply #17 on:
June 23, 2011, 12:37:07 pm »
Quote from: RoyalHants on June 23, 2011, 08:34:53 am
Skink
Was never mass produced (think 10 were) (it was a kit, could be mounted on any allied tank) By the time the Canadians finished the project and got it ready the allies had almost total air superiority so money was spent on other things
Logged
Quote from: Sachaztan on March 24, 2013, 03:49:43 pm
Yes that's me, the special snowflake.
Smokaz
Honoured Member
Posts: 11418
Re: Airplanes a closer look
«
Reply #18 on:
June 23, 2011, 01:30:51 pm »
Quote from: Hicks58 on June 23, 2011, 07:52:40 am
The Wirbelwind might be more useful if it was given PIV armour and upgraded to about 450-500 health. It might actually survive an engagement with some measure of health that way.
The health upgrade is debatable, but I'm pretty confident the PIV armour upgrade would help. Not sure on whether it should be skirted or not though.
Or just put it to six pop. It takes 1 more atg shot than a quad which you pay 60 more fuel for. It's useless, it might as well be removed from the game at this point with mg43 squads and whatnot.
Logged
SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
smurfORnot
EIR Veteran
Posts: 4715
Re: Airplanes a closer look
«
Reply #19 on:
June 23, 2011, 01:33:31 pm »
yea,1 more atg shot,but quad being cheaper,not T2 unlock,can supress multiple squads at once,and it's much faster.
Logged
Pages: [
1
]
2
Go Up
Print
Jump to:
Please select a destination:
-----------------------------
News & Introductions
-----------------------------
=> Updates & Announcements
=> EIR Boot Camp
===> In Other Languages
=====> In Chinese
=====> In German
=====> In Spanish
=====> In Polish
=====> In French
=====> In Norwegian
=> New Players
-----------------------------
EIR Main Forums
-----------------------------
=> General Discussion
=> Tactics & Strategy
=> Balance & Design
=> Broadcasts & Replays
=> Projects & Mapping
=> Technical Support
===> Bug Reporting
-----------------------------
General Forums
-----------------------------
=> General Discussion
=> Other Games
TinyPortal v1.0 beta 4 ©
Bloc
Loading...