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siegfried line
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Topic: siegfried line (Read 38312 times)
0 Members and 5 Guests are viewing this topic.
Mister Schmidt
Lawmaker
Posts: 5006
Re: siegfried line
«
Reply #80 on:
March 10, 2012, 12:57:12 pm »
I actually really like both the concept and execution Gork, I think you may have found your map-making style;
That of making maps designed for specific situations and scenarios, rather than one-size fits all style maps like the ones most people make.
I think you guys should add this in and give it a go, it looks like it would be a really great tug-of-war style map, and with 3 variants (tank traps closer to allied spawn, tank traps closer to axis spawn), it would make a great attack/defend map too.
Logged
Quote from: xez0 on August 29, 2014, 10:57:01 am
and 6th " Main Thing " is you have to Chant " hare krishna hare krishna krishna krishna hare hare hare rama hare rama rama rama hare hare ".
Quote from: Smokaz on November 22, 2011, 09:01:38 am
"Seeing Bigdick in his full sado mask attire, David couldn't help but feel a tingle in his special place.."
tank130
Sugar Daddy
Posts: 8889
Re: siegfried line
«
Reply #81 on:
March 10, 2012, 03:01:43 pm »
Quote from: Hicks58 on March 10, 2012, 12:47:15 pm
The problem is that the Tank Traps are indestructable. Doesn't matter if you drive a KT up to them, they go all Gandalf on your ass.
ok..... but if you destroy one of the buildings in Nueville, you still have to drive / shoot around it, so what's the difference?
Logged
Quote
Geez, while Wind was banned I forgot that he is, in fact, totally insufferable
Quote from: Hicks58 on June 05, 2013, 02:14:06 pm
I'm not going to lie Tig, 9/10 times you open your mouth, I'm overwhelmed with the urge to put my foot in it.
GORKHALI
EIR Veteran
Posts: 1472
Re: siegfried line
«
Reply #82 on:
March 10, 2012, 03:05:13 pm »
now waiting for Unknown to update the map, I hope he does it soon
Logged
Hicks58
Development
Posts: 5343
Re: siegfried line
«
Reply #83 on:
March 10, 2012, 04:09:58 pm »
The difference is those buildings, in one piece or none, do not create pathing choke points. The organisation of the TT's in this map would. Infantry could just flow through the gaps but armour would get it extremely harsh.
Logged
Quote from: brn4meplz on November 05, 2012, 10:45:05 am
I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
Quote from: Mysthalin on March 27, 2014, 04:57:09 pm
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
Smokaz
Honoured Member
Posts: 11418
Re: siegfried line
«
Reply #84 on:
March 10, 2012, 04:36:36 pm »
Quote from: Mister Schmidt on March 10, 2012, 12:57:12 pm
I actually really like both the concept and execution Gork, I think you may have found your map-making style;
That of making maps designed for specific situations and scenarios, rather than one-size fits all style maps like the ones most people make.
I think you guys should add this in and give it a go, it looks like it would be a really great tug-of-war style map, and with 3 variants (tank traps closer to allied spawn, tank traps closer to axis spawn), it would make a great attack/defend map too.
88s ruin maps like these
Logged
SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
Ahnungsloser
Donator
Posts: 1447
Re: siegfried line
«
Reply #85 on:
March 10, 2012, 04:39:43 pm »
Quote from: Smokaz on March 10, 2012, 04:36:36 pm
88s ruin maps like these
Is it possible that when a 88 where build on this map, that it will be automatically destroyed by a offmap artellery barrage?
(The same as inthe attack gamemode when the defenders are capturing too much sectors)
Logged
9th Armoured Engineers
Mister Schmidt
Lawmaker
Posts: 5006
Re: siegfried line
«
Reply #86 on:
March 10, 2012, 05:26:54 pm »
Quote from: Smokaz on March 10, 2012, 04:36:36 pm
88s ruin maps like these
have some imagination
Logged
GORKHALI
EIR Veteran
Posts: 1472
Re: siegfried line
«
Reply #87 on:
March 11, 2012, 12:43:23 am »
Quote from: Smokaz on March 10, 2012, 04:36:36 pm
88s ruin maps like these
those TT's will act like shield against 88s and atguns and tanks coz it can block most of the shots so i don't see any problem
Logged
deadbolt
Probably Banned
EIR Veteran
Posts: 4410
Re: siegfried line
«
Reply #88 on:
March 12, 2012, 08:00:14 am »
Logged
DERDBERT
Quote from: jackmccrack on August 03, 2014, 01:58:51 pm
Like Jesus, Keeps died for us
He made a funny thread for bear, and got banned.
Now bear makes his own funny thread. It's unsurprisingly not funny.
Keeps died for our funny threads.
GORKHALI
EIR Veteran
Posts: 1472
Re: siegfried line
«
Reply #89 on:
March 12, 2012, 08:04:14 am »
as i see it ther aren't any map adding or updates done lately ,is this the reason that there are already a tons of maps,which r still not get played regurarly.
«
Last Edit: March 12, 2012, 08:06:20 am by GORKHALI
»
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Ahnungsloser
Donator
Posts: 1447
Re: siegfried line
«
Reply #90 on:
March 12, 2012, 08:22:59 am »
@Deadbolt:
What's Siegfriend Line?
«
Last Edit: March 12, 2012, 08:31:59 am by Ahnungsloser
»
Logged
deadbolt
Probably Banned
EIR Veteran
Posts: 4410
Re: siegfried line
«
Reply #91 on:
March 12, 2012, 08:58:22 am »
siegfried tbh, brain isnt at full capacity as ive been on a 4 day pissup in poland
Logged
hans
EIR Veteran
Posts: 3497
Re: siegfried line
«
Reply #92 on:
March 12, 2012, 10:00:28 am »
Quote from: deadbolt on March 12, 2012, 08:58:22 am
siegfried tbh, brain isnt at full capacity as ive been on a 4 day pissup in poland
poor u
Logged
Quote from: brn4meplz on May 06, 2013, 01:52:31 pm
Also, bad analogy ground, My vegetables never pissed on my ego when I decided they defeated me and gave up on dessert.
Smokaz
Honoured Member
Posts: 11418
Re: siegfried line
«
Reply #93 on:
March 12, 2012, 01:54:21 pm »
Quote from: deadbolt on March 12, 2012, 08:00:14 am
tanks dont walk, congratulations. 1000000 games of coh deadbolt and u didnt notice
Logged
skaffa
Honoured Member
Posts: 3130
The very best player of one of the four factions.
Re: siegfried line
«
Reply #94 on:
March 12, 2012, 02:06:49 pm »
Its still fucking funny. With the tanktraps in there haha. Deadbolt strikes again. Dont be hating.
Logged
Quote from: deadbolt
bad luck skaffa> creates best and most played eir maps
> hated for creating best and most played eir maps
Quote from: Tachibana
47k new all time record?
Quote from: deadbolt
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
Ahnungsloser
Donator
Posts: 1447
Re: siegfried line
«
Reply #95 on:
March 12, 2012, 03:40:09 pm »
Quote from: Smokaz on March 12, 2012, 01:54:21 pm
tanks dont walk, congratulations. 1000000 games of coh deadbolt and u didnt notice
LULZ! I don't notice this.
Logged
Spartan_Marine88
EIR Veteran
Posts: 4838
Re: siegfried line
«
Reply #96 on:
March 12, 2012, 04:28:56 pm »
Quote from: Smokaz on March 12, 2012, 01:54:21 pm
tanks dont walk, congratulations. 1000000 games of coh deadbolt and u didnt notice
Logged
Quote from: Sachaztan on March 24, 2013, 03:49:43 pm
Yes that's me, the special snowflake.
Scotzmen
EIR Veteran
Posts: 2035
Re: siegfried line
«
Reply #97 on:
March 12, 2012, 04:55:56 pm »
That AT-AT has a big arse MG42 on the top...
Logged
TheVolskinator
Administrator / Lead Developer
Posts: 3012
Re: siegfried line
«
Reply #98 on:
March 12, 2012, 05:06:31 pm »
AT-AT for terror pl0x.
Logged
Quote from: tank130
I want to ensure we have a 100% decision on the process before we do the wipe.
If not, then I wipe, then someone gets something they shouldn't, then it gets abused, then the shit hits the fan and then I ban shab.
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Ahnungsloser
Donator
Posts: 1447
Re: siegfried line
«
Reply #99 on:
March 12, 2012, 05:19:04 pm »
Quote from: TheVolskinator on March 12, 2012, 05:06:31 pm
AT-AT for terror pl0x.
I thought it's a reward unit for TD.
Logged
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