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Author Topic: 0.7.9Z Patch Notes  (Read 58643 times)
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Mister Schmidt Offline
Lawmaker
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Posts: 5006



« Reply #120 on: May 02, 2012, 08:10:56 am »

Nothing wrong with that, use Pershing to draw fire, atg drops the 88 in a few shots, simples
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and 6th " Main Thing " is you have to Chant " hare krishna hare krishna krishna krishna hare hare hare rama hare rama rama rama hare hare ".
"Seeing Bigdick in his full sado mask attire, David couldn't help but feel a tingle in his special place.."
Tymathee Offline
Donator
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Posts: 9741



« Reply #121 on: May 02, 2012, 08:27:47 am »

Nothing wrong with that, use Pershing to draw fire, atg drops the 88 in a few shots, simples

exactly, that's what I used to do. Draw 88 fire with tank, kill with atg. Now you can only kill it with infantry, mortars, or artillery. ATG's are totally out of the question.
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"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
tank130 Offline
Sugar Daddy
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Posts: 8889


« Reply #122 on: May 02, 2012, 08:44:13 am »

oh noessss....I can't counter your big, unmovable anti tank gun with my much smaller, mobile, and cheaper anti tank gun.......


WTF... the horrors of imbalance.......



/sarcasm

 
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Quote
Geez, while Wind was banned I forgot that he is, in fact, totally insufferable
I'm not going to lie Tig, 9/10 times you open your mouth, I'm overwhelmed with the urge to put my foot in it.
Mister Schmidt Offline
Lawmaker
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Posts: 5006



« Reply #123 on: May 02, 2012, 08:47:52 am »

just lol
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Tymathee Offline
Donator
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Posts: 9741



« Reply #124 on: May 02, 2012, 08:52:18 am »

oh noessss....I can't counter your big, unmovable anti tank gun with my much smaller, mobile, and cheaper anti tank gun.......


WTF... the horrors of imbalance.......



/sarcasm

 

its not a big deal to me tbh just i dunno. there are others ways, i'll just save my atgs then!

Logged
Hicks58 Offline
Development
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Posts: 5343



« Reply #125 on: May 02, 2012, 08:53:39 am »

exactly, that's what I used to do. Draw 88 fire with tank, kill with atg. Now you can only kill it with infantry, mortars, or artillery. ATG's are totally out of the question.

Three solid options to take it out of play, and a fourth option to avoid the bugger.

Is that not enough?
Logged

I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
Tymathee Offline
Donator
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Posts: 9741



« Reply #126 on: May 02, 2012, 08:56:03 am »

no, of course it isn't! what if I lose my mortar to the 88...what? 88 acc was nerfed against support weapons...ok, okay what if it snipes my inf....oh acc was nerfed there too.

Hmm. Okay I give up.
Logged
LeoPhone Offline
Honoured Member
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Posts: 0


« Reply #127 on: May 02, 2012, 08:59:55 am »

the thing is the 88 got nerfed vs atgs with an accuracy multiplier, which is rather random. while a damage modifier( or all modifiers at 1, like it was before) is not random.
so at the moment, sometimes 88s will beat atgs and sometimes atgs will beat 88s. but on average it should stay the same as it was.

the only thing smokaz single scenario proves is that pershings have a dmg modifier vs 88s.

exactly, that's what I used to do. Draw 88 fire with tank, kill with atg. Now you can only kill it with infantry, mortars, or artillery. ATG's are totally out of the question.
they are not totally out of the question, compare the modifiers that were added. atgs got nerfed vs 88s by the same amount 88s got nerfed vs atgs.

however, a much more important thing someone else pointed out: if the enemy has an ostwind or armored car defending their 88 you are not completely fucked over now because the ATG can creep up and take shots at it because it no longer gets instagibbed by the 88
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MorkaandBorka Offline
EIR Veteran
Posts: 1464



« Reply #128 on: May 02, 2012, 09:36:51 am »

any AB fixes gonna be soon?

Real men use AB at its weakest and still win SHAB!
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I'm really bad  - Smokaz
Hicks58 Offline
Development
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Posts: 5343



« Reply #129 on: May 02, 2012, 09:52:13 am »

however, a much more important thing someone else pointed out: if the enemy has an ostwind or armored car defending their 88 you are not completely fucked over now because the ATG can creep up and take shots at it because it no longer gets instagibbed by the 88

Leo agreeing with me in public?

I dare say pigs have taken flight too.
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tank130 Offline
Sugar Daddy
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Posts: 8889


« Reply #130 on: May 02, 2012, 01:06:33 pm »

Leo agreeing with me in public?

I dare say pigs have taken flight too.


now, now Hicks..... no need to provoke...
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Tymathee Offline
Donator
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Posts: 9741



« Reply #131 on: May 02, 2012, 01:54:31 pm »

the thing is the 88 got nerfed vs atgs with an accuracy multiplier, which is rather random. while a damage modifier( or all modifiers at 1, like it was before) is not random.
so at the moment, sometimes 88s will beat atgs and sometimes atgs will beat 88s. but on average it should stay the same as it was.

the only thing smokaz single scenario proves is that pershings have a dmg modifier vs 88s.
they are not totally out of the question, compare the modifiers that were added. atgs got nerfed vs 88s by the same amount 88s got nerfed vs atgs.

however, a much more important thing someone else pointed out: if the enemy has an ostwind or armored car defending their 88 you are not completely fucked over now because the ATG can creep up and take shots at it because it no longer gets instagibbed by the 88

true true, i have had that issue and i love the fact that my mortars and hmgs wont be instantly gibbed either
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8thRifleRegiment Offline
EIR Veteran
Posts: 2210



« Reply #132 on: May 02, 2012, 02:20:01 pm »

oh noessss....I can't counter your big, unmovable anti tank gun with my much smaller, mobile, and cheaper anti tank gun.......


WTF... the horrors of imbalance.......



/sarcasm

 

True story
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I will never forget the rage we enduced together

Ohh Good, AmPm can pay in Doubloons.
aeroblade56 Offline
Development
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Posts: 3871



« Reply #133 on: May 05, 2012, 02:59:41 am »

General:

- Sticky bomb uses from 3 to 2

So explain to me how a doctrinal with vet can get 4 Panzerfaust?. Yet Stickies get 2 uses even with vet 3.

So faust can get engine crits, have longer range and pretty much always penetrate(jumbo,pershing aside)
and are cheaper you get 4 of them.

But you can only get 2 stickies, which are only good at vet 2, that have short range that cost 60 munitions. and that yes they have a 70% chance to deal engine crit but still bounce of panthers often. this doesnt really make sense. with the current increase with the TD this makes even less sense. I would like to know What the mainr eason is behind this other then To many stickies.
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You are welcome to your opinion.

You are also welcome to be wrong.
LeoPhone Offline
Honoured Member
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Posts: 0


« Reply #134 on: May 05, 2012, 03:35:46 am »

lol aero, comparing a doctrine buffed ability to a default ability.
way to go.

also, stickies got buffed this patch, not nerfed
Logged
Poppi Offline
EIR Veteran
Posts: 1080


« Reply #135 on: May 05, 2012, 03:39:04 am »

So explain to me how a doctrinal with vet can get 4 Panzerfaust?. Yet Stickies get 2 uses even with vet 3.

So faust can get engine crits, have longer range and pretty much always penetrate(jumbo,pershing aside)
and are cheaper you get 4 of them.

But you can only get 2 stickies, which are only good at vet 2, that have short range that cost 60 munitions. and that yes they have a 70% chance to deal engine crit but still bounce of panthers often. this doesnt really make sense. with the current increase with the TD this makes even less sense. I would like to know What the mainr eason is behind this other then To many stickies.

but but but.... i got nothing.
m18s rose from like 180 to 230 fu in 2 patches and m10/m18 can no longer hit 1 infantry after like 4 tries (wow such a great AI tank). While panther keeps on trucking and pwning with amazing frontal armor, long range, and amazing accuracy.
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hans Offline
EIR Veteran
Posts: 3497



« Reply #136 on: May 05, 2012, 03:59:32 am »

m18s ... no longer hit 1 infantry after like 4 tries (wow such a great AI tank).

eh
eh
hellO???

m18=AI tank???

HELLOOOOO!?!?!?!


okay, no, m18 is not a fucking AI tank poppi
« Last Edit: May 05, 2012, 05:38:46 am by hans » Logged



Also, bad analogy ground, My vegetables never pissed on my ego when I decided they defeated me and gave up on dessert.
Spartan_Marine88 Offline
EIR Veteran
Posts: 4838



« Reply #137 on: May 05, 2012, 05:22:34 am »


okay, no m18 is not a AI tank poppi


Maybe the .50cal is confusing him
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Yes that's me, the special snowflake.
aeroblade56 Offline
Development
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Posts: 3871



« Reply #138 on: May 05, 2012, 10:59:10 pm »

No one going to asnwer my question?. oke doke.
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pqumsieh Offline
EIR Veteran
Posts: 2367


« Reply #139 on: May 06, 2012, 12:03:07 am »

since you don't lose a use when the vehicle you are trying to stick goes out of range, you don't need that extra sticky anymore.
Logged

Common sense is not so common after all.
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